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CG INTEGRATION

The Rubix Cube and mug were modelled and textured in Maya. The footage was downloaded from Pexels.com and an HDRI from HDRIhaven.com was used to match the lighting in Maya. Multiple passes were rendered out of Maya including beauty and shadow passes. The renders and footage were then brought into Nuke where the footage was tracked and the renders inserted. Color matching from within Nuke was also applied.

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